Difference between revisions of "Color pie"

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*** Discussion: [https://plus.google.com/+WoozleHypertwin/posts/CjitRMf5pxK 2017-05-24 Google+]
 
*** Discussion: [https://plus.google.com/+WoozleHypertwin/posts/CjitRMf5pxK 2017-05-24 Google+]
 
==Links==
 
==Links==
 +
* [https://issuepedia.org/User_talk:Contextual_method_for_using_the_color_pie an example method of using colours to map characters]
 
* [https://mtg.gamepedia.com/Color MTG Wiki]
 
* [https://mtg.gamepedia.com/Color MTG Wiki]
 
* {{wikipedia|Magic:_The_Gathering#Colors_of_Magic}}
 
* {{wikipedia|Magic:_The_Gathering#Colors_of_Magic}}

Revision as of 17:48, 16 October 2019

a richer representation of the concept ("white" is shown in yellow)

About

The color pie or "color wheel" is a concept used by the card-trading game Magic: The Gathering (MtG) as a way of categorizing how individuals are motivated. Although it was created for usage in a fictional context, it seems to map fairly well to how real people are motivated.

The colors are shown on the back of every MtG card in a pentagonal pattern, such that each color is opposite two other colors which generally oppose that color's motivations (its "enemies"). Clockwise from the top, the colors are:

  • white: order, peace, safety, community, civilization; following rules, and making sure other people follow them; absolutism
  • blue: perfection, purity, discovering yourself, opportunity
  • black: amoral, success is all that matters, manipulation and deceit are acceptable tools
  • red: impulse, spontaneity, love of sensation and immediate experience
  • green: acceptance, tradition, love of nature, distaste for artificial change

Fully-realized characters (or real-life individuals) most often consist of some combination of these traits, often including colors that are mutual "enemies". An example:

Links